Home » BTEC Level 3 Media TV & Film second year » David » match mover – 3D max part 1

match mover – 3D max part 1

15th January

David introduced us to a match mover application and showed us how to create a 3D character by using match mover and 3Ds max. He already had a short 5sec clip, consist of 125 frames and 3D character walk through the clip.
He advised us to make a sort clip of 5 seconds to make our own video therefore I took the camera and went outside to record a few clips. When recording was finished I watched through all videos and chose one that I liked most. I used After effects to transfer my chosen clip into JPEG, render and export it. Now I had 215 separate pictures. Screen Shot 2014-01-15 at 17.51.07Screen Shot 2014-01-15 at 17.51.08Screen Shot 2014-01-15 at 17.52.48
I opened up a match mover app and change setting for further work in 3D max. (Match Mover – Preferences – 3D Up Axis – Z)

After that, I load my frames by using – load sequence button and run through the video to see how it looks like. ( it is important to select the first frame before importing – 000 and set frame rate to 30fps. Screen Shot 2014-01-17 at 14.35.42

Screen Shot 2014-01-17 at 14.35.46Screen Shot 2014-01-17 at 14.35.57

When I run my video the icon on the bottom of right  side tells me the amount of frames video consist. Screen Shot 2014-01-17 at 14.43.06 Screen Shot 2014-01-17 at 14.43.13Now its time for automatic tracking. By clicking tracking button the automatic tracking starts immediately.

Screen Shot 2014-01-17 at 14.48.32 Screen Shot 2014-01-17 at 14.48.43 Screen Shot 2014-01-17 at 14.49.18 Screen Shot 2014-01-17 at 14.49.59When tracking is finished, before next step, video must be moved back to first frame. To see all the parameters, click on the top window button and select the window parameters option. Also make sure the video view set to full screen (

Screen Shot 2014-01-17 at 14.55.31Screen Shot 2014-01-17 at 15.13.19

On the left hand side we see tracks points appear after automatic tracking. Green – good tracking , yellow – %50/%50 and bronze – bad tracking.

Screen Shot 2014-01-17 at 15.30.59Now we need to tell the computer the distance between z  and y tracking points. In axis 1 we need to decide what point will be set as origin and X axis, in axis 2 – from origin to Y axis.

Screen Shot 2014-01-17 at 15.41.55 Screen Shot 2014-01-17 at 15.42.08Screen Shot 2014-01-17 at 15.46.24

It is important to make sure you have a straight line from origin to X and from origin to Y, also we need to set a distance from origin to X therefore when filming, need to measure the real distance and after will be easier to insert an object onto that space. Distance set in inch.

Screen Shot 2014-01-17 at 15.48.34When all is done, press – apply coordinate system button.

Screen Shot 2014-01-17 at 15.49.40If everything well done, clip is now ready to be exported into 3d max application. If something went wrong, message will appear at the middle of the screen saying – cannot use coordinate system: some 3D points have not been computed. Export video by clicking the export button. Screen Shot 2014-01-17 at 15.55.37Save composition as 3D studio max (ms) file. Video is now ready for edit in 3D max. Screen Shot 2014-01-17 at 15.55.47 Screen Shot 2014-01-17 at 15.56.19

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